I mean uncheck object LOD for TES5LODGen and uncheck tree LOD for DynDOLOD and combine.. Because DynDOLOD cant generate Tree LOD for me whatever i do and TES5LODGEN does it without issues.. The Load order byte of the formid for the tree ref in the tree LOD file is this byte. Trees LOD Billboards Vanilla v1.1 Update - better looking bushes Edited by zilav, 05 June 2018 - 05:20 PM. However installing them through another mod manager such as MO2 they work fine. - 169 Realistic Water Two +(NEW) 312 Nordic Snow (aka HQ Snow Texture) This list assumes youâre using the Ultimate edition of Fallout: New Vegas (all DLC). TerrainLOD covers the actual heightmaps of a worldspace. It is one in all other cases. And that's the only way you're going to get better LOD models. I assume since they all share the same material and texture (atlas), this allows them to be rendered in one call without the CPU overhead of dynamic batching. This is going to sound really dumb, but at first I was following a Fallout 3 guide. My screenshots and videos were made using the 150% plugin and I definitely recommend using that one even though it can cause some minor visual issues. I can't get even 1 tree to work here, and from what i understand in FO:NV its more buggy . Page 1 of 2 - Exporting the full mod list - posted in Vortex Discussion: Hi all, Is there any way to export the full mod list? Pastebin is a website where you can store text online for a set period of time. Thanks for the help. So I am not completely new to dyndolod and mods. By combining DynDOLOD with xLODGen users can create drastically enhanced static object LOD + tree LOD and the new, optional dynamic distant object LOD in a few simple steps. There is zero reason to use Stutter Remover instead of ⦠All trees should be built as 3D meshes and inserted into the ObjectLOD system. 6. ObjectLOD covers placed statics in a worldspace. In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. Tree LOD in static Object LOD is LOD trees done as static object LOD. I am currently redoing my SkyrimVR setup (played the game from mid 2018 - mid 2019 already with 516 mods + dyndolod, everthing fine, but different PC). Mods to Avoid Utilities to Avoid: New Vegas Stutter Remover: New Vegas Tick Fix is a modern recreation of Stutter Remover that works flawlessly and has many more features, such as the high FPS physics fix. My trees out in the distance look great! It would need the 3d trees to match the sprites or new sprites matching the 3d trees, but that should be doable. I saw instructions about going into the profiles for the loadorder and plugins, but this only works for the mods that have an esp. I just dont know to do it, Im not coder and it seems to me that it has some fair coding work on it. I checked logs and i see lot of missed billboards like this "